Space Mechanic Simulator Developer Insights #2

Welcome back Space Mechanics!

It’s a great honor to welcome you back to our next Developer Insights. We have some new glimpses of information that can be interesting. We can see that many of you have concerns about the release date. It’s a great privilege that you care so much about the game. We must be absolutely sure that on launch, Space Mechanic Simulator will not only meet your expectations, but also ours. Thanks for your patience.

Let’s finally talk about the gameplay! Our main objective apart from complexity was diversity. Why? We want each mission to be different and interesting in its own way. Below are just a few examples of mechanisms that will be available in the game.

In addition to the broken mechanisms, you will find in space something incredibly beautiful -breathtaking views. There’ll be a lot of them, so be prepared.

You will all have the opportunity to repair not only space stations and shuttles, but also something much smaller – a Rover.

We encourage you to actively comment and share your feedback with us. Remember that all the recordings shown above are from a WIP build they don’t reflect the final version of the game.

That is it for today.
See you soon!