Space Mechanic Simulator Developer Insights #61

Hello Space Mechanics!

Welcome to the next Space Mechanic Simulator Developer Insights from the last weeks are here.

The past few weeks have been marked by building a HUD around the command center where you will be able to manage your astronaut, select missions, and activate upgrades.

Apart from that, we’ve revisited the rover mission with new ideas that will add a lot of variety to the gameplay. We’re not forgetting about the prologue, and we’re still polishing its final look, constantly thinking whether to add something more.

Furthermore, we’d like to thank everyone once more for supporting us and sharing your feedback on our forums, social networks. Remember that all the videos, screenshots shown above are from a WIP build, they don’t reflect the final version of the game.

Once again, we strongly encourage you to sign up for our upcoming Playtests and help us create the best Space Mechanic Simulator. Sign-ups are still open.

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As always, we encourage you to actively comment and share your ideas with us. Remember that all the screenshots shown above are from a WIP build, they don’t reflect the final version of the game.
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That is it for today.
See you next time!