Space Mechanic Simulator Developer Insights #63

Hello Space Mechanics!

Welcome to the next Space Mechanic Simulator Developer Insights from the last weeks are here.
The last few weeks have been busy programming map events, changing a bit in the story, and polishing some older maps with some shine and sparkles.

We are working very hard on the prologue – we want to include as many mechanics as possible to allow you to experience the game. On top of that, there is another batch of fixes and changes to the main menu.

Furthermore, we’d like to thank everyone once more for supporting us and sharing your feedback on our forums, social networks. Remember that all the videos and screenshots shown above are from a WIP build, they don’t reflect the final version of the game.

Once again, we strongly encourage you to sign up for our upcoming Playtests and help us create the best Space Mechanic Simulator. Sign-ups are still open.

SIGN UP FOR PLAYTESTS

As always, we encourage you to actively comment and share your ideas with us. Remember that all the screenshots shown above are from a WIP build, they don’t reflect the final version of the game.

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That is it for today.
See you next time!