Space Mechanic Simulator Developer Insights #67

Hello Space Mechanics!

Welcome to the next Space Mechanic Simulator Developer Insights from the last weeks are here! In recent weeks, we have been playing around with the implementation of various elements to improve the fun of electricity in the game. Switch boxes, fuses, new tools, and more. With each passing week, the game is getting fuller and more complete.

With each passing week, the prologue is more refined. The maps are looking better and better. There is more and more interaction. We will write about all the news, and changes in the next developer posts, so stay tuned.

Furthermore, we’d like to thank everyone once more for supporting us and sharing your feedback on our forums, and social networks. Remember that all the videos, and screenshots shown above are from a WIP build, they don’t reflect the final version of the game.

Once again, we strongly encourage you to sign up for our upcoming Playtests and help us create the best Space Mechanic Simulator. Sign-ups are still open.

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As always, we encourage you to actively comment and share your ideas with us. Remember that all the screenshots shown above are from a WIP build, they don’t reflect the final version of the game.

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Thank you for your support!
Atomic Jelly