Space Mechanic Simulator Developer Insights #70

Hello Space Mechanics!

Welcome to the next Space Mechanic Simulator Developer Insights from the last weeks are here!
The last few weeks have been implementing dialogues, and working on Mars.

What do you mean on Mars, you ask? Some time ago we decided that the Mars mission did not look as spectacular as it could have, so we decided to prepare the entire map from scratch. As you may have noticed in the screenshots below it looks much better. And it will be even better in the near future.

The new Mars map is much larger than the previous one and allows for a fuller and more interesting mission layout. With the new Mars map also comes optimization work. Despite the drastic jump in quality, we are trying to balance the requirements. We’re committed to making the game run brilliantly even on inferior PCs, and so far it’s going quite well.

Furthermore, we’d like to thank everyone once more for supporting us and sharing your feedback on our forums, social networks. Remember that all the videos, screenshots shown above are from a WIP build, they don’t reflect the final version of the game.

Once again, we strongly encourage you to sign up for our upcoming Playtests and help us create the best Space Mechanic Simulator. Sign-ups are still open.

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As always, we encourage you to actively comment and share your ideas with us. Remember that all the screenshots shown above are from a WIP build, they don’t reflect the final version of the game.

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Thank you for your support!
Atomic Jelly