Space Mechanic Simulator Developer Insights #83

Hello Space Mechanics!

Welcome to the next Space Mechanic Simulator Developer Insights. Today we will touch on the progress of the work and the postponement of the release date.

Despite a separate post, once again we want to explain why we changed the release date. After careful consideration and taking into account various factors, including market dynamics and sales opportunities, we have made the strategic decision to adjust the release date of the game. We believe that this new date aligns better with our marketing efforts and provides us with a significant advantage in terms of visibility and potential sales. The extra time we have gained through this rescheduling will be utilized to fine-tune every aspect of the game, making sure that it reaches the pinnacle.

In the game, you will perform missions throughout the solar system. A lot of repairs of the simplest and more complicated ones will be waiting for you. The higher the level of your license, the more difficult missions you will be able to perform. There will be quite a variety of objects to repair, from small simple satellites to large complex bases.

We appreciate your understanding as we strive to deliver a game that lives up to our own high standards and your expectations. Stay tuned for more updates as we embark on this final phase of development.

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Atomic Jelly