Truck Mechanic: Dangerous Paths Dev Diary #52

Hello Truck Mechanics!

We are back with some new information, about Truck Mechanic: Dangerous Paths in our next Dev Diary #52. We have a few things we would like to share with you.

Most importantly, we’ve refined the menus once again – just trying to strike a balance. Each build, they look and work much better. AZERTY layout was on our minds for a while, and we added full support to the game, we have also made a FOV slider and some tweaks to the keybinding menus. We’re experimenting with options for colorblind gamers.

In recent weeks, we have focused on improving various objects on the map. We add some details, eliminate bugs, flying objects – we do everything to make the immersion level as high as possible.
We are also working hard on the release of the prologue, recently we have been very intensively testing and analyzing the content that will appear in it, making the necessary improvements.

So once again, we strongly encourage you to sign up for our upcoming Playtests and help us create the best truck mechanics and driving in a difficult terrain experience.


As always, we encourage you to actively comment and share your ideas with us. Remember that all the screenshots shown above are from a WIP build, they don’t reflect the final version of the game.

See you next time!